Lamp posts didn't work correctly in the Joja variant maps. This shard glows with an otherworldly blue light. Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Fixed an issue where Daggerfish was missing fish pond data. Log in to view your list of favourite games. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. To complete an Item Delivery quest, the player must hand the item to the requestor. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Only triggerable year 1 in spring. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Added a new configuration to IF2R which removes the cherry blossom tree from the southeast hill. This allows the player spouse to join in on the fun and gives access to buildings/activities. Only "true" on the start of a new save using IF2R. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. If players already installed 1.14.9, they will get a "Hank" removal error in the SMAPI console. I apologize for the inconvenience, but this change is necessary for the long run of SVE. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Slightly reshaded Olivia's blush portrait. He now runs Jeric's Shop from his home on Blooming Hill Farm. This has no effect if players already have it installed. Fixed an issue where the player would get stuck during Harvey's five heart event. There are 2 Achievements associating with completing Help Wanted Quests. Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. Several forage locations, such as the Lost Woods, have been fixed and work now. When it saw you, it fled toward town. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Changed several egg locations for the egg festival. Adjusted Victor's portrait shading to match ConcernedApe's shading style. There's a lot of lore to discover. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. He commutes to the valley a couple days a week to work. Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance. Added an Ice Festival portrait for the traveling cart merchant. Talking to Lucikiel once will trigger his introduction event in town. Added new animations and schedules for several characters. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Got rid of the fallen tree in the woods due to recolor incompatibility. Fixed an issue where SVE fish roe didn't accurately reflect colors. Altered the desert pillars to match canon. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). It's not like I'm going to be adding an extra NPC that you can marry. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. -Hidden characters displayed their locations on the world map if players were using NPC Map Locations. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. MinPDnim 1 yr. ago. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. They will be released soon. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Fixed an issue where players had trouble triggering Lance's 8 heart event. Deep Cave spawns a modest amount of geodes and minerals. in their social menu upon questline completion. (this event doesn't trigger if players have already entered the theater once). Grammar and style checked Joja's ??? 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Fixed compatibility for the Stardew Valley Aquarium mod. Nothing to see here :). !MAJOR CHANGES IN FILE STRUCTURE!!! Migrated shop data from TMX > Shop Tile Framework. Fixed an issue with the Razor Trout's fish pond data entry. Download "Summit Reborn", then download V1.0.10. The SBV header image has also been edited to reflect this. Large objects and buildings will now cast realistic shadows. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Players obtained Sophia's trade secrets benefit upon marrying her. And you can keep the [Resource]! Quests are set objectives that provide rewards when completed. Fixed some inconsistencies in Lance's dialogue. Claire, Martin, Morris, and Marlon have been removed from the introductions quest. All SVE events have been rewritten (over 70!!!). The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. (Framework Mod) Allows new audio to be added to the game. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Fixed an error where the backwoods signpost didn't give the player directions. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Hey! Fixed grammar and miscellaneous mapping errors. Progress is going well!). Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Slightly increased critical hit rate. SVE tilesheets can now be targeted by other modders wishing to edit them. Fixed an issue where players couldn't dig up artifacts at the old community garden. Added a new configuration called "OlderSophiaPortraits". Fixed an issue where some players couldn't add SVE fish to their aquariums. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Sandy will attend festivals when players are at 5 or more hearts with her. 's house when patched. Fixed an issue where there were several unpassable grass tiles at Morris' property. = = = = = = = = = = = = = = = = = = = = = = = =. Added rare dynamic schedules for the following NPC groups: [Lewis + Marnie], [Penny + Sam], [Sebastian + Abigail + Sam + Victor], [Shane + Jas], [Sophia + Scarlett], [Emily + Sandy], [Leah + Elliot], [Alex + Haley], and [Pierre + Caroline]. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. This. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Increased the SVE greenhouse interior's ambient light. Fixed an issue where Morris introduced himself to the player in his office even if players had spoken to him before. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Fixed a bug where players got stuck in the Wizard's 2 heart event. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Added "Lower Profit Margins" as a configurable addition (default = false). !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Come back! Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. The following items are easy to obtain, especially if the player has extra money: https://stardewvalleywiki.com/mediawiki/index.php?title=Quests&oldid=146425, Creative Commons Attribution-NonCommercial-ShareAlike, This is the most common type of Help Wanted quest. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Fixed an issue where players got stuck during Susan's 4 heart event. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. - Some bushes in town were removed. Huge thanks to the Nexus Mods admins! New original music will come in a future update. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Fixed an issue where players could experience Victor's 10 heart event even when they weren't dating him. Added many new dialogue lines for the Wizard. Starfish and clownfish are now compatible with the More Fish mod. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Fixed an issue where the snatcher worm had a high spawn rate. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Added several SVE NPCs to the community center completion event. Added an NPC guide to the optional download. Fixed an issue where Victor's schedule would crash the game. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. -Abigail, Maru, and Vincent got stuck during the egg hunt. You've inherited your grandfather's old farm plot in Stardew Valley. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Updated the event guide. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Fixed an issue where players could clip into Lance's abs. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Added compatibility for the Razolyn the Magnificent mod. Fixed an issue where farmhands would crash during community center warp events. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Fixed Marlons frames in the sewer key event. Added hardwood fences to the static fences reskin. Score 50,000 points in Junimo Kart endless mode. Only effective on a new save file or if players reset bush locations on the farm. Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Character check (mouseypounds.github.io), https://stardewcommunitywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=115627, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Water every day until the crop is ready for harvest. Touched up the world map to reflect all changes made. Fixed an issue where forage in the secret woods could spawn out of bounds. Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules. Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Hot fixed an issue where Lance's 10 heart event froze the game. Please see the credits section on the bottom of the page! About "Welcome to East Scarp! !! This event is triggered between 6:00am to 5:00pm, at a 20% trigger chance. (I made a Twitter account! Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). It'll now correctly trigger in Pelican Town. Added due to requests. Replaced several display images on the mod page. Updated the summit warp coordinates for CJB Cheats Menu. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Joja products are now 10% cheaper than Pierre's. ?, and ???. "Instant Grow Trees" can be downloaded to grow these trees immediately. It's signed by a '. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Added sandstorms to the Crimson Badlands. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Decreased ore spawns in the Highlands Cavern. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Can you believe that!?). Fixed an issue with farm type contamination. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Rewrote parts of Sebastian's mature event. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Fixed an issue where Victor awkwardly stood behind Lance during the Luau. Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. if players took the Joja route. Fixed compatibility issues with several mods. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Added a unique letter design to the player's invitation in Claire's 14 heart event. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Added a new graphic and section to the SVE decriptions page: "New NPCs". Examples being Grandpa's Shed and Enchanted Grove unlocks. Grammar and style checked location strings and spouse perfection dialogue. Edited the hardwood fence configuration. (I just finished all of Victor's schedules and dialogue. Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). He's unlocked after players donate 60 artifacts. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Fixed many glitches tiles on several maps. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. There's a lot of trash in the water. Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Added spouse animations for SVE characters on the players farm. Fixed an issue where Olivia loved "weeds" as a gift. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Fixed an issue where many tiles at Grampleton Fields weren't tillable. For an upcoming promotion, I'm thinking of offering some high-quality vegetables at a slight premiumKnow where a thrifty shopkeep might find 25 gold-star vegetables? The JsonAssets based content pack which adds new items by SDV Expanded. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Gus wants to make a Coco-no-no, but he's missing the main ingredient. Leah's schedule on Sundays has been changed. -Andy and Susan clipped into farmhands when attending player weddings. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Olivia's schedule has received several changes. 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Fixed an issue where players could dance with Apples at the fower festival. Pam's house didn't properly patch on the world map. Do you think you could lend me a hand? Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Summit Reborn is no longer a required mod. It comes with many variants, allowing players to choose the version that has their spouse!
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