The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. McCannur Ban Dok will tell you the current situation in the forest. You can find Isaac behind a big hill north of Hawk's Hollow. Chapter 7 - The Long Ride To the west you will find 3 Vapor Masks. Pug has left a another message in one of these. You will begin the final chapter in the caverns below Sethanon. Krondor Krondor is the Southernmost city in the Kingdom of Midkemia. Take Nivek's Key off the body just outside town. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. He will give you the ruby and in return you will sharpen his sword for him. Finn will appear and will escort you to Prince Arutha. It is worth doing because she will reward you with a Galon 'Griefmaker'. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Venutrier of Lan will capture you and throw you into the mines. Hole; 2 Rations (poisoned) Light Bowstring 4. Leave the sewers and Krondor. Use this key to open most of the locked doors under Sethanon. Inside you will see a note from Squire Phillip who has taken the device. The priestess will ask you to find some grain for them. Their defense will go up by 25. You can find spoiled rations in the inn in Silden. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to Duke Martin and he will tell you to return to Northwarden. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. He will tell you to ask someone named Isaac about the ruby. You will find another Brak Nurr at the far west end of the next level. He will tell you that he used to be young but something sapped his energy in the woods to the east. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. The Naphtha Mines (Chapter 4) Betrayal at Krondor Walkthrough This is the full walkthrough of the best RPG game in the history. Restock your provisions from the items inside the house. Chapter 8 - Of Lands Afar Just behind the hill to the northwest you will find the moredhel boxes. You will begin the final chapter in the caverns below Sethanon. Use the Key of Lineages you received from Calin to enter the ruins. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. In the next room you will find the Oracle of Aal. Defeat the enemies and take the Idol of Lassur from the trapped chest. Go east from his house and cross the bridge. Inside the ruins you find a door that unlocks with the Key of Lineages. Chapter 4 - Marked for Death This staff will allow Owyn to cast magic again. Continue east past Highcastle. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Inside the ruins you find a door that unlocks with the Key of Lineages. Go to Loriel to the west and speak with Keifen Alescook. Take one of them with you. Go east from his house and cross the bridge. The priestess will ask you to find some grain for them. Search the lower level thoroughly to find and kill all six spellweavers. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Speak to the Duke of Romney at the beginning of the third chapter. The exit to the mines is in the northwest corner of the mines. The Crawler's house is next to the inn in Silden. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Head south. Visit Craig the logger in the south end of Dimwood. In the next room you will find the Oracle of Aal. Return to Tamney with the stones and he will agree to return to Northwarden. He will also tell you that the man who ordered it was Mitchel Waylander. Their defense will go up by 25. Continue west and see the ruins of Cavall Keep. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Put some spoiled rations in the chest by the field. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Between the tavern and Lyton, you will find Max Feeber's farmstead. You will find Pug in a house southeast of the ruins by the coast. Betrayal at Krondor ta. Your way will be blocked by one of Steelsoul's men, however. Use the submission form, or email them as attachments to faqs@neoseeker.com. Take the Mist Devil back to Silden. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. The Stolen Ruby (Chapter 1) He will also give you the book 'Chapel's Rmur n Whepuns'. You will find a woman who will give you a Sack of Grain for the Leather Leggings. You will be allowed to pass but will have to fight enemies on the other side of the pass. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Chapter 5 - When Rivers Run Blood In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. He will tell you what he knows about the rift machine. Take Nivek's Key off the body just outside town. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Go southwest to Sloop and enter the Upturned Keg. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Pug has left a another message in one of these. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. You will find the moredhel near a house south of Decamp on the Teeth. James will have to take command of the battle. Visit Craig the logger in the south end of Dimwood. The Temple of Dala (Chapter 3) Chapter 6 - Betrayal Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. You will see a burial cloth and a shovel. In a large room to the northwest you find Gamina guarded by some enemies. Return to Craig and give him the trap. He will tell you where the Waani device is located. Take Nivek's Key off the body just outside town. You should look for them and walk everywhere initially instead of sticking to the road. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Search the lower level thoroughly to find and kill all six spellweavers. Put some spoiled rations in the chest by the field. Inside a woman will ask you to help her with her stable door. The Diviner's Halls is a cave northeast from the town. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. To the northeast you will find three pantathians who are causing the energy drain. Your way will be blocked by soldiers before the bridge, though. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return to Irmelyn in Armengar to claim a 200 gold reward. Speak to Brother Marc in a field just past Sarth. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Continue north to the large wooded area and go east. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Give him one of your Vapor Masks so that he may escape. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Get your equipment from the chests in the room. Look in the well near the south side of the town to find the Knight's Piece. Return to the Temple of Dala to the west and give them the Sack of Grain. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Make sure both Pug and Owyn learn the spell. Continue along the road to the east and you will come across a house. He will release the barrier surrounding Pug. Go west into the town and speak to Count Corvalis in his townhouse. Visit Craig the logger in the south end of Dimwood. Take the Cellar Key from Navon's body. You will find stairs leading down to the lower level in a room on the west side of the level. He will tell you that he used to be young but something sapped his energy in the woods to the east. Use this key to open most of the locked doors under Sethanon. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Return to Duke Martin and he will tell you to return to Northwarden. This staff will allow Owyn to cast magic again. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. When you leave the mine you will be in the dwarf town of Caldara. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Open the door in the east wall with a Guildis Thorn. The maps are very specific. Go to Loriel to the west and speak with Keifen Alescook. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Chapter 3 - The Spyglass and the Spider Just through that you will find Calin. Continue east to the town of Lyton. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. In a barn you will be attacked by a group of moredhel warriors. Venutrier of Lan will capture you and throw you into the mines. Inside the barn are four Glazer's Guild Seals. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Speak to the Prelate east of the temple to learn more about the order. Go due north and attack the goblins surrounding the house. If you are having trouble finding it, refer to the color map included in your box. She will talk to you about her two suitors; Navon in particular. Go north and inside the house you will find a Crystal Staff. He will tell you how to get to Elvandar and will give you the Key of Lineages. He will also give you three diamonds he had stolen from the Baron's Treasury. In a large room to the northwest you find Gamina guarded by some enemies. Look inside the house to the northwest to find a message left by Pug. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Continue through the ruins to reach Elvandar. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Return to Duke Martin and he will express concerns about what the enemy is planning. He will release the barrier surrounding Pug. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Take Nivek's Key off the body just outside town. (Your defense will go up by more if you emphasize it.) You will find Pug in a house southeast of the ruins by the coast. Soon your party members will become sick. Beside the path you will see a moredhel box. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Return southeast and cross the bridge guarded by goblins. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Arlie Steelsoul (Chapter 3) In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Arlie Steelsoul (Chapter 3) Find Isaac at the street north of Hawk's Hollow. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Just through that you will find Calin. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Open the door of the stable just to the north and return to her. Venutrier of Lan will capture you and throw you into the mines. Then north towards Tyr Sog, picking up the Ruby along the way. You will find a password in a chest at the end. Soon your party members will become sick. You will begin this chapter in the sewers below Krondor. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Go northeast from the town, follow the river south, and cross the bridge. She will give you a Tuning Fork among other things. Return to Irmelyn in Armengar to claim a 200 gold reward. He will tell you where the rift machine is located and how to destroy it. Open the door in the east wall with a Guildis Thorn. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Speak to the Duke of Romney at the beginning of the third chapter. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Soon your party members will become sick. Their defense will go up by 25. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Chapter 9 - Mad Gods Rage He will tell you to report to Duke Martin. Visit Craig the logger in the south end of Dimwood. You have two options. Make sure both Pug and Owyn learn the spell. After you cross the bridge, go east and talk to Moraeulf. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Enter it from the south by the mountains to avoid the pirates. Their defense will go up by 25. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Betrayal at Krondor Cheats Betrayal at Krondor FAQs. Continue through the ruins to reach Elvandar. Restock your provisions from the items inside the house. Make sure both Pug and Owyn learn the spell. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Take note of Michele the Healer in Loriel along the way - a good person to know if you happen to catch the plague. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. He will reward you with a Ring of the Golden Way. Visit Craig the logger in the south end of Dimwood. You will find stairs leading down to the lower level in a room on the west side of the level. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. To the south near the river you will meet Obkhar. Look inside the house to the northwest to find a message left by Pug. Give him one of your Vapor Masks so that he may escape. Enter Dhatsavan's temple near the center of the island by the waterfall. Restock your provisions from the items inside the house. Continue all the way to the west to find the chest Moraeulf was talking about. You can fight them or you can find out the password. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Follow the river north through Sloop to Romney. Return to the upper level. Ozymandias. Squire Phillip will appear and give you the Waani device. In the next room you will find the Oracle of Aal. Go west from there and speak to the farmer in his house. Use the two remaining Vapor Masks to jump into the river and escape the mines. To the south near the river you will meet Obkhar. Go back west and then south from Highcastle. This walkthrough for Betrayal At Krondor [PC] has been posted at 11 Feb 2010 by althegamer and is called "FAQ/Walkthrough". It will then ask you for one of the cheat codes which I've listed below. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Continue north to the large wooded area and go east. You will see a burial cloth and a shovel. To the northeast you will find three pantathians who are causing the energy drain. Take all of them because you will need them to get out. Craig the Logger (Chapter 7) Go north to Kenting Rush. Poison the rations inside with some Coltari poison. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Arlie Steelsoul (Chapter 3) Pug has left a another message in one of these. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Take the picklocks from one of the bodies. Just behind the hill to the northwest you will find the moredhel boxes.
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